Definition: LUA_API_Terrain.h:27
string getSurfaceAtPoint(int posX, int posZ)
Get the user definable surface name set from within the terrain editor panel. This is not the texture...
float getHeightAtPoint(int posX, int posZ)
Get the height of the closest vertice defined by a world space position on the x and z axis...
string getTextureAtPoint(int posX, int posZ)
Get the texture surface that is visible on the terrain at a given location. If you want to get the ge...