Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
Main Page
Classes
Files
File List
LUA_API_Transform.h
Go to the documentation of this file.
1
// | _ ____ __ _
2
// | / \ _ _ _ __ __ _/ ___| ___ / _| |_
3
// | / _ \| | | | '__/ _` \___ \ / _ \| |_| __|
4
// | / ___ \ |_| | | | (_| |___) | (_) | _| |_
5
// | /_/ \_\__,_|_| \__,_|____/ \___/|_| \__|
6
// |
7
// | Aurasoft UK 2008 - 2018 http://www.aurasoft.co.uk
8
// |
9
// | Skyline Game Engine Lua API Documentation
10
// |
11
// | This file belongs to Aurasoft UK for the Skyline Game Engine of all versions.
12
// | This file is not for use in any other software that is not owned by Aurasoft UK and cannot be used by any other
13
// | person outside of the Skyline Game Engine development team.
14
// |
15
// | © Copyright - Aurasoft UK & Skyline Game Engine 2008 - 2018
16
// |
17
18
// SKYLINE LUA CLASS FOR API DOCUMENTATION
19
26
class
transform
27
{
28
public
:
29
44
float
degreeToRadian
(
float
degree );
45
60
float
radianToDegree
(
float
radian );
61
};
transform::degreeToRadian
float degreeToRadian(float degree)
Convert a degree value into a radian value.
transform
Definition:
LUA_API_Transform.h:26
transform::radianToDegree
float radianToDegree(float radian)
Convert a radian value into a degree value.
LUA_API_Transform.h
Generated on Mon Feb 19 2018 12:57:58 for Skyline Lua API by
1.8.11