Skyline Lua API  Version 1.0
Lua Script Reference for Skyline Game Engine.
LUA_API_Type.h
Go to the documentation of this file.
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7 // | Aurasoft UK 2008 - 2018 http://www.aurasoft.co.uk
8 // |
9 // | Skyline Game Engine Lua API Documentation
10 // |
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12 // | This file is not for use in any other software that is not owned by Aurasoft UK and cannot be used by any other
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15 // | Copyright - Aurasoft UK & Skyline Game Engine 2008 - 2018
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17 
18 // SKYLINE LUA CLASS FOR API DOCUMENTATION
19 
83 class newType
84 {
85 public:
86 
99  int vec2();
100 
113  int vec3();
114 
127  int vec4();
128 
141  int color();
142 
143 };
Definition: LUA_API_Type.h:83
int vec3()
Returns a special table which is required when passing data between various commands.
int color()
Returns a special table which is required when passing data between various commands.
int vec4()
Returns a special table which is required when passing data between various commands.
int vec2()
Returns a special table which is required when passing data between various commands.