104 void newText(
string lable_ID, posx, posy);
118 void text(
string lable_ID,
string text);
157 int setColor(
string lable_ID,
float r,
float g,
float b);
void newText(string lable_ID, posx, posy)
This function creates a new text lable set to the position passed in the argument.
void deleteLayer(string layer_ID)
Delete the specified layer.
int setColor(string lable_ID, float r, float g, float b)
Sets the color of the text to the color specified in the arguments rgb.
void setFontSize(int size)
Sets the font to a new size.
int setLayer(string layer_ID)
By calling this function you set the layer to be used for any proceeding text processes.
int enableDefaultUI(int state)
Use this function to set the visibility of the Default Editor UI.
void text(string lable_ID, string text)
Change the lables text to the contents passed in the argument text.
Definition: LUA_API_States.h:28
int setLayerVisible(string lable_ID, int state)
This function can set the visibility of the text lable.
Definition: LUA_API_UI.h:87
void newLayer(string layer_ID)
Use this function to create a new text layer. Once created any new text opertations will be performed...