Skyline Lua API  Version 1.0
Lua Script Reference for Skyline Game Engine.
camera Member List

This is the complete list of members for camera, including all inherited members.

attachToEntity(int entityID)camera
dettachFromEntity(int entityID)camera
getDirection()camera
getFOV()camera
getOrientation(int mode=0)camera
getPitch()camera
getPosition(int mode)camera
getRoll()camera
getWorldOrientation()camera
getYaw()camera
lookAtEntity(int objID)camera
lookAtPos(float x, float y, float z)camera
pitch()camera
roll()camera
setActiveCamera(int objID)camera
setCameraMode(string type)camera
setDirection(float x, float y, float z)camera
setFarClip(float farClip)camera
setFOV(int fov)camera
setLodBias(float bias)camera
setNearClip(float nearClip)camera
setOrientation(float w, float x, float y, float z)camera
setPosition(float x, float y, float z)camera
yaw()camera