Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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This is the complete list of members for light, including all inherited members.
enableShadows(int lightID) | light | |
getDiffuseColor(int lightID) | light | |
getSpecularColor(int lightID) | light | |
setBrightness(int lightID, float intensityValue) | light | |
setDiffuseColor(int lightID, float colR, float colG, float colB) | light | |
setIntensity(int lightID, float intensityValue) | light | |
setRange(int lightID, float rangeValue) | light | |
setSpecularColor(int lightID, float colR, float colG, float colB) | light | |
spawnLight(int lightType, float posx, float posy, float posz) | light |