Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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This is the complete list of members for path, including all inherited members.
createPath(“pathName”) | path | |
deleteNode(“pathName”, id) | path | |
doesPathExist(string pathName) | path | |
getNodePosition(string pathName, int nodeIndex) | path | |
getNodeYaw(string pathName, int nodeIndex) | path | |
getNumNodes(string pathName) | path | |
insertNode(“pathName”, id, x, y, z) | path | |
insertNode(“pathName”, id, x, y, z) | path | |
removePath(“pathName”) | path | |
setNodePosition(string pathName, int nodeIndex, float posX, float posY, float posZ) | path |