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    Skyline Lua API
    Version 1.0
    
   Lua Script Reference for Skyline Game Engine. 
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This is the complete list of members for path, including all inherited members.
| createPath(“pathName”) | path | |
| deleteNode(“pathName”, id) | path | |
| doesPathExist(string pathName) | path | |
| getNodePosition(string pathName, int nodeIndex) | path | |
| getNodeYaw(string pathName, int nodeIndex) | path | |
| getNumNodes(string pathName) | path | |
| insertNode(“pathName”, id, x, y, z) | path | |
| insertNode(“pathName”, id, x, y, z) | path | |
| removePath(“pathName”) | path | |
| setNodePosition(string pathName, int nodeIndex, float posX, float posY, float posZ) | path |