Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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This is the complete list of members for scene, including all inherited members.
getFogColour() | scene | |
getFogDensity() | scene | |
getFogLinearEnd() | scene | |
getFogLinearStart() | scene | |
getFogMode() | scene | |
isFogEnabled() | scene | |
setFogColour(float r, float g, float b) | scene | |
setFogDensity(float density) | scene | |
setFogEnabled(int state) | scene | |
setFogLinearEnd(float linearEnd) | scene | |
setFogLinearStart(float linearStart) | scene | |
setFogMode(int mode) | scene |