Skyline Lua API  Version 1.0
Lua Script Reference for Skyline Game Engine.
sensor Member List

This is the complete list of members for sensor, including all inherited members.

enableDebugVisibility(int objID, int state)sensor
enableVisibilityCheck(int objID, int state)sensor
getSensorMode(int objID)sensor
isTargetVisible(int objID)sensor
setTargetMode_Closest(int objID)sensor
setTargetMode_Faction(int objID, string faction)sensor
setTargetMode_Random(int objID)sensor
setTargetMode_Single(int objID, int target_ID)sensor
setVisabilityOffset(int objID, float x, float y, float z)sensor
setVisabilityTargetOffset(int objID, float x, float y, float z)sensor