Skyline Lua API  Version 1.0
Lua Script Reference for Skyline Game Engine.
sky Member List

This is the complete list of members for sky, including all inherited members.

callGlobalFn(entityID, value)sky
callModuleEvent(int callingID, int targetID, string key, string type, string value)sky
callModuleEvent(callingID, targetID, key, type, value)sky
exit()sky
exitEnable(bool state)sky
getDir_GameAssets()sky
getDir_GameRoot()sky
getGameState()sky
getMouseDelta()sky
getSceneScriptID()sky
getTable(table)sky
getVar(string var)sky
idsky
include(String filename)sky
loadScene(String sceneFileName)sky
loadSceneByTag(String sceneTagName)sky
lprint(string text)sky
luaModuleOut(int objID, string key, string value, string optional_type)sky
luaModuleOut(obj, key, value, optional_type)sky
print(String text, optional int singleLineState)sky
printTable(table)sky
raycastToCursor(float posx, float posy, float posz)sky
restartGame()sky
sceneScriptIdsky
setGameState(int gameState)sky
setTable(string tableName, table)sky
setVar(string variableName, string value)sky
suppressErrors(int state)sky
trace()sky
ui_changeInterface(String workspace, String MyUI)sky
ui_clear()sky
ui_setFontColor(|String color)sky