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    Skyline Lua API
    Version 1.0
    
   Lua Script Reference for Skyline Game Engine. 
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This is the complete list of members for time, including all inherited members.
| startMultiTimer(int timerID, int object_id, float interval) | time | |
| startTimer(int gameState, int object_id, float interval) | time | |
| stopMultiTimer(int timerID, int object_id) | time | |
| stopTimer(int gameState, int object_id) | time |