Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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This is the complete list of members for time, including all inherited members.
startMultiTimer(int timerID, int object_id, float interval) | time | |
startTimer(int gameState, int object_id, float interval) | time | |
stopMultiTimer(int timerID, int object_id) | time | |
stopTimer(int gameState, int object_id) | time |