Skyline Lua API  Version 1.0
Lua Script Reference for Skyline Game Engine.
vector2 Member List

This is the complete list of members for vector2, including all inherited members.

angle(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
angleTo(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
crossProduct(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
distance(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
dotProduct(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
isNAN(float vec1_X, float vec1_Y)vector2
isZeroLength(float vec1_X, float vec1_Y)vector2
length(float vec1_X, float vec1_Y)vector2
midPoint(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
normalise(float vec1_X, float vec1_Y)vector2
normalisedCopy(float vec1_X, float vec1_Y)vector2
perpendicular(float vec1_X, float vec1_Y)vector2
randomDeviant(float vec1_X, float vec1_Y, float randomAngle)vector2
reflect(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
squaredDistance(float vec1_X, float vec1_Y, float vec2_X, float vec2_Y)vector2
squaredLength(float vec1_X, float vec1_Y)vector2