Skyline Lua API  Version 1.0
Lua Script Reference for Skyline Game Engine.
weapon Member List

This is the complete list of members for weapon, including all inherited members.

getAnim(String weaponName, String AnimName)weapon
getAutoInterval(String weaponName)weapon
getDamage(String weaponName)weapon
getEmptyClipSoundFile(String weaponName)weapon
getEmptyClipVolume(String weaponName)weapon
getMaxClips(String weaponName)weapon
getMaxRounds(String weaponName)weapon
getMeleeTime(String weaponName)weapon
getMeshFile(String weaponName)weapon
getMuzzleFile(String weaponName)weapon
getMuzzleParticleType(String weaponName)weapon
getOffset(String weaponName)weapon
getOffsetTagPoint(String weaponName)weapon
getPower(String weaponName)weapon
getRange(String weaponName)weapon
getReloadSoundFile(String weaponName)weapon
getReloadTime(String weaponName)weapon
getReloadVolume(String weaponName)weapon
getReticleImageFile(String weaponName)weapon
getRotate(String weaponName)weapon
getShootSoundFile(String weaponName)weapon
getShootVolume(String weaponName)weapon
getTracerFile(String weaponName)weapon
getTracerParticleType(String weaponName)weapon
getUseSingleShot(String weaponName)weapon