Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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LUA_API_Shader.h
Go to the documentation of this file.
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// | / _ \| | | | '__/ _` \___ \ / _ \| |_| __|
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// | / ___ \ |_| | | | (_| |___) | (_) | _| |_
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// | /_/ \_\__,_|_| \__,_|____/ \___/|_| \__|
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// |
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// | Aurasoft UK 2008 - 2016 http://www.aurasoft.co.uk
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// |
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// | Skyline Game Engine Lua API Documentation
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// |
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// | This file belongs to Aurasoft UK for the Skyline Game Engine of all versions.
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// | This file is not for use in any other software that is not owned by Aurasoft UK and cannot be used by any other
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// | person outside of the Skyline Game Engine development team.
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// |
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// | © Copyright - Aurasoft UK & Skyline Game Engine 2008 - 2016
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// |
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// SKYLINE LUA CLASS FOR API DOCUMENTATION
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class
shader
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{
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public
:
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int
function
(
int
arg1,
int
arg1 );
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};
shader
Definition:
LUA_API_Shader.h:30
LUA_API_Shader.h
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1.8.11