Skyline Lua API  Version 1.0
Lua Script Reference for Skyline Game Engine.
shader Class Reference

#include <LUA_API_Shader.h>

Public Member Functions

int function (int arg1, int arg1)
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Detailed Description

This area covers navmesh functions. Set or get various navmesh propertie.
Use as navmesh.function()
Control shader parameters on the fly through LUA
For more information on how these functions can be used please visit the User Manual -

Member Function Documentation

int shader::function ( int  arg1,
int  arg1 

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property: Value Description

Here is a Small Example of how to use this function:

function onInit(objID)
    -- Enter example here

The documentation for this class was generated from the following file: