Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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#include <LUA_API_Render.h>
Public Member Functions | |
void render | setFullscreen (int) |
Set fullscreen. More... | |
void render | setVSync (int) |
Set Vsync. More... | |
void render | setQuality () |
Set renderer quality. More... | |
void render | setResolution () |
Set renderer resolution. More... | |
void render | setRenderer () |
Set renderer. More... | |
void render | setFSAA () |
Set FSAA. More... | |
void render | setShowStats () |
Set show statistics. More... | |
void render | getPossibleResolutions () |
Get possible resolutions. More... | |
void render | getPossibleFSAA () |
Get possible FSAA. More... | |
void render | getPossibleRenderers () |
Get possible renderers. More... | |
void render | getResolution () |
Get resolution. More... | |
void render | getQuality () |
Get quality. More... | |
void render | getShowStats () |
Get show statistics. More... | |
void render | getFSAA () |
Get FSAA. More... | |
void render | getRenderer () |
Get renderer. More... | |
void render | getVsync () |
Get vsync. More... | |
void render | getFullScreen () |
Get fullscreen. More... | |
void render | setShowDefaultGUI () |
Set show default GUI. More... | |
void render | getShowDefaultGUI () |
Get show default GUI. More... | |
void render | getDefaultGUI_ID () |
Get default GUI ID. More... | |
This area covers render functions. Set or get various render propertie.
Use as render.function()
The render functions are used to control the display, restart the renderer to apply settings.
Control features like fsaa, vsync etc... all from lua. Great for option screens.
For more information on how these functions can be used please visit the User Manual - http://www.aurasoft-skyline.co.uk
void render render::getDefaultGUI_ID | ( | ) |
Get default GUI ID.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) defguiID = render.getDefaultGUI_ID(); end
void render render::getFSAA | ( | ) |
Get FSAA.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) currFSAA = render.getFSAA(); end
void render render::getFullScreen | ( | ) |
Get fullscreen.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) fullscr = render.getFullScreen(); end
void render render::getPossibleFSAA | ( | ) |
Get possible FSAA.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) possFSAA = render.getPossibleFSAA(); end
void render render::getPossibleRenderers | ( | ) |
Get possible renderers.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) possRenders = render.getPossibleRenderers(); end
void render render::getPossibleResolutions | ( | ) |
Get possible resolutions.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) possRes = render.getPossibleResolutions(); end
void render render::getQuality | ( | ) |
Get quality.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) currQual = render.getQuality(); end
void render render::getRenderer | ( | ) |
Get renderer.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) currRender = render.getRenderer(); end
void render render::getResolution | ( | ) |
Get resolution.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) currRes = render.getResolution(); end
void render render::getShowDefaultGUI | ( | ) |
Get show default GUI.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) defGUI = render.getShowDefaultGUI(); end
void render render::getShowStats | ( | ) |
Get show statistics.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) rendStats = render.getShowStats(); end
void render render::getVsync | ( | ) |
Get vsync.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) vsync = render.getVsync(); end
void render render::setFSAA | ( | ) |
Set FSAA.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) render.setFSAA(1); end
void render render::setFullscreen | ( | int | ) |
Set fullscreen.
property | : 1 is on 0 is off |
Here is a Small Example of how to use this function:
function onInit(objID) render.setFullscreen( 1 ); end
void render render::setQuality | ( | ) |
Set renderer quality.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) render.setQuality(quality); end
void render render::setRenderer | ( | ) |
Set renderer.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) render.setRenderer(); end
void render render::setResolution | ( | ) |
Set renderer resolution.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) render.setResolution(resolution); end
void render render::setShowDefaultGUI | ( | ) |
Set show default GUI.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) render.setShowDefaultGUI("mainGUI"); end
void render render::setShowStats | ( | ) |
Set show statistics.
property | : |
Here is a Small Example of how to use this function:
function onInit(objID) render.setShowStats(1); end
void render render::setVSync | ( | int | ) |
Set Vsync.
property | : 1 is on 0 is off |
Here is a Small Example of how to use this function:
function onInit(objID) render.setVSync( 1 ); end