Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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abs() :
math
absDotProduct() :
vector3
accelerate() :
vehicle
acos() :
math
addBody() :
Physics
addChassis() :
vehicle
addDCC() :
navmesh
addEntity() :
navmesh
addPlayerBody() :
Physics
addScript() :
entity
addToEntity() :
action
addTrigger() :
Physics
addWheel() :
vehicle
angle() :
vector2
,
vector3
angleTo() :
vector2
applyForce() :
vehicle
applyForceAtPoint() :
vehicle
applyLocalForce() :
vehicle
applyLocalForceAtPoint() :
vehicle
Array() :
Basic_Syntax
asin() :
math
assignGroupCollisionFlag() :
Physics
atan() :
math
atan2() :
math
attach() :
entity
,
particle
attachToEntity() :
camera
autoClear() :
draw
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