Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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- i -
if_then_else_end() :
Basic_Syntax
include() :
sky
insertNode() :
path
inverse() :
quat
inverseTransform() :
entity
invertGravity() :
character
,
controller
isActive() :
character
IsBanned() :
raknet
isColliding() :
entity
isDestinationReached() :
character
,
controller
,
navmesh
,
vehicle
isFogEnabled() :
scene
isFollowingPath() :
character
,
controller
,
vehicle
isNAN() :
vector2
,
vector3
,
vector4
isPlayer() :
vehicle
isPlaying() :
sound
isTargetVisible() :
sensor
isZeroLength() :
vector2
,
vector3
Generated on Mon Feb 19 2018 12:57:58 for Skyline Lua API by
1.8.11