Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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- c -
callFn() :
entity
callGlobalFn() :
sky
callModuleEvent() :
sky
callPublicFn() :
entity
CamelCasing() :
Basic_Syntax
ceil() :
math
changeParticleData() :
particle
changePitch() :
sound
changePosition() :
sound
changeVolume() :
sound
circle() :
draw
circleFilled() :
draw
clear() :
draw
clickObject() :
game
close() :
gui
closeEditor() :
qt
color() :
newType
Comments() :
Basic_Syntax
cos() :
math
cosh() :
math
create() :
ribbon
createParticleFX() :
particle
createPath() :
path
createPhyicsBody() :
vehicle
createRay() :
Physics
createSkyParticleFX() :
particle
createSound() :
sound
createVehicle() :
vehicle
createWheels() :
vehicle
crossProduct() :
vector2
,
vector3
cube() :
draw
cubeFilled() :
draw
cylinder() :
draw
cylinderFilled() :
draw
Generated on Mon Feb 19 2018 12:57:58 for Skyline Lua API by
1.8.11