Skyline Lua API
Version 1.0
Lua Script Reference for Skyline Game Engine.
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- p -
pause() :
Physics
perpendicular() :
vector2
,
vector3
pi() :
math
Ping() :
raknet
pitch() :
bone
,
camera
,
entity
play2DSound() :
sound
play3DSound() :
sound
playAnimation() :
anim
playReloadSound() :
fpsSystem
positionCloses() :
vector3
positionEquals() :
vector3
pow() :
math
prepareMaterial() :
resource
prepareMesh() :
resource
preparePreset() :
resource
primaryAxis() :
vector3
print() :
sky
printBones() :
bone
printTable() :
sky
PU_Create() :
particle
PU_Pause() :
particle
PU_Run() :
particle
PU_setRenderOrder() :
particle
PU_Stop() :
particle
publicFn() :
Basic_Events
Generated on Mon Feb 19 2018 12:57:58 for Skyline Lua API by
1.8.11